21 #ifndef COSA_FONT_FIXEDNUMS8X16_HH 22 #define COSA_FONT_FIXEDNUMS8X16_HH 43 Font(width, height, first, last, bitmap)
47 static const uint8_t bitmap[] PROGMEM;
48 static const uint8_t width;
49 static const uint8_t height;
50 static const uint8_t first;
51 static const uint8_t last;
56 const uint8_t FixedNums8x16::width = 8;
57 const uint8_t FixedNums8x16::height = 16;
58 const uint8_t FixedNums8x16::first =
'+';
59 const uint8_t FixedNums8x16::last =
':';
62 0x80, 0x80, 0x80, 0xe0, 0xe0, 0x80, 0x80, 0x80,
63 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00,
64 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
65 0x00, 0x00, 0x00, 0xb0, 0x70, 0x00, 0x00, 0x00,
66 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
67 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
68 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
69 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00,
70 0x00, 0x00, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03,
71 0x30, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00,
72 0xfc, 0xfe, 0x03, 0x81, 0x61, 0x1b, 0xfe, 0xfc,
73 0x0f, 0x1f, 0x36, 0x21, 0x20, 0x30, 0x1f, 0x0f,
74 0x04, 0x04, 0x06, 0xff, 0xff, 0x00, 0x00, 0x00,
75 0x20, 0x20, 0x20, 0x3f, 0x3f, 0x20, 0x20, 0x20,
76 0x0c, 0x0e, 0x03, 0x01, 0x81, 0xc3, 0x7e, 0x3c,
77 0x38, 0x3c, 0x26, 0x23, 0x21, 0x20, 0x20, 0x20,
78 0x0c, 0x0e, 0x43, 0x41, 0x41, 0x43, 0xfe, 0xbc,
79 0x0c, 0x1c, 0x30, 0x20, 0x20, 0x30, 0x1f, 0x0f,
80 0x00, 0xe0, 0xfc, 0x1f, 0x83, 0x80, 0x00, 0x00,
81 0x0f, 0x0f, 0x08, 0x08, 0x3f, 0x3f, 0x08, 0x08,
82 #if defined(BOARD_ATMEGA2560) 83 0x3f, 0x3f, 0x21, 0x21, 0x41, 0x61, 0xc1, 0x81,
85 0x3f, 0x3f, 0x21, 0x21, 0x21, 0x61, 0xc1, 0x81,
87 0x0c, 0x1c, 0x30, 0x20, 0x20, 0x30, 0x1f, 0x0f,
88 0xe0, 0xf8, 0x5c, 0x46, 0x43, 0xc1, 0x81, 0x01,
89 0x0f, 0x1f, 0x30, 0x20, 0x20, 0x30, 0x1f, 0x0f,
90 0x01, 0x01, 0x01, 0x01, 0x81, 0xf1, 0x7f, 0x0f,
91 0x00, 0x00, 0x00, 0x3c, 0x3f, 0x03, 0x00, 0x00,
92 0x1c, 0xbe, 0xe3, 0x41, 0x41, 0xe3, 0xbe, 0x1c,
93 0x0f, 0x1f, 0x30, 0x20, 0x20, 0x30, 0x1f, 0x0f,
94 0x3c, 0x7e, 0xc3, 0x81, 0x81, 0x83, 0xfe, 0xfc,
95 0x20, 0x20, 0x20, 0x30, 0x18, 0x0e, 0x07, 0x01,
96 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00,
97 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00
FixedNums8x16 fixednums8x16
const uint8_t FixedNums8x16::bitmap[] __PROGMEM